| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Dirk Magnum
Spearhead Endeavors
|
Posted - 2008.01.14 19:00:00 -
[1]
Edited by: Dirk Magnum on 14/01/2008 19:07:24 1. Light carriers. Sized between battleships and standard carriers, the light carriers are faster and more maneuverable. They'd carry only six or seven fighters and several dozen drones. But in addition to fighters they can mount guns, and get a mild speed boost from battleship sized MWDs (I'm thinking top speeds with standard MWD of around 400 or so with good skills.) The price of an unfitted light carrier would be maybe 100 mil less than that of a standard, but they'd use their own [cheaper] light carrier skillbook. I'm thinking Advanced SSC 5 instead of Cap Ships 1 as well, which will also save ISK in the short term for the pilot.
2. Light logistics ships. Tech 2 destroyers with a huge capacitor and fitting bonuses for reppers. Naturally they would also have a greatly reduced signature radius, since standard logistics ships already have smaller radii than standard destroyers. What other bonus do these ships have? How about a 90% volume reduction on ammunition stored in their cargo hold. Makes transporting reloads for battleships and dreads easier when there's POS spamming to be done.
3. More diverse NPCs in belts. Random battleship spawns in 0.1 - 0.3 space. T2 rats that actually fight with T2 capability.
4. Random rare ore spawns in Low Sec belts.
5. Removal of sentry guns below 0.4 sec.
6. Preliminary plans for tactical environments need to be in the works. If nothing else, take away the ability to hit a ship that is behind another ship. If you do that then weaker ships can take cover behind tankers or asteroids. Also, cancel EW effects if the target becomes completely blocked by a solid object, such as an asteroid or station. This will force PvPers to actually dogfight and maneuver in such a way that maintaining damage and EW on the target isn't just automatic.
Oh, and 7.
Originally by: Roy Batty68 Quit pandering to the expectations of people who came from softer games.
Quoted for big truth.
|

Dirk Magnum
Spearhead Endeavors
|
Posted - 2008.01.14 21:23:00 -
[2]
Originally by: Haldaris Maller
4 Tech 3 BS (price schould be about 1,5-2bil)
No tech 3 without extensive play testing and theorizing first. A badly implemented tech level would be a hugely epic and lasting failure on the part of the developers.
Quote: 5 Less lag in market
Market lag is related only to system lag.
Quote: 6 Missioners BS ships better than maruders and a bit better from cnr
lol no
Quote: 9 New Destroyers
yes, but...
Quote: 10 Salvage Ships
...are already covered by standard destroyers.
Quote: 11 Small Freigathers
something intermediate between industrial and jump freighter then? Couldn't hurt I guess.
Quote: 12 T2 shuttle with more speed and meyby 1med and 2 low slots. They schould have also +2 bonus to warp.
i.e. speed-fit T1 frigates or any ceptor with a MWD. Putting +anything warp on something at this point has almost no use. Hactors put permascram on things that can't line up for warp quickly in low sec, and even +100000 warp strength won't get you through a bubble camp.
|

Dirk Magnum
Spearhead Endeavors
|
Posted - 2008.01.14 21:29:00 -
[3]
Seriously what is with the demand for new shuttles in this thread? Can't you guys fly interceptors?
|

Dirk Magnum
Spearhead Endeavors
|
Posted - 2008.01.15 03:54:00 -
[4]
Edited by: Dirk Magnum on 15/01/2008 03:54:16 Something that's bugging me about some of the posts in this thread are just how much people want for nothing. A cheap hauler that carries 100k m3? A mission battleship class that's better than marauders and faction ships? The ability to control your opponents drones?
At this point, Eve does not need to be made any easier. Anyone who has done something other than mine in the past year or two will almost certainly think the same thing.
Petition to include character ages beneath their forum avatar tbh
|

Dirk Magnum
Spearhead Endeavors
|
Posted - 2008.01.15 18:00:00 -
[5]
Originally by: Jacob Holland 3, A nerf on Assault Frigates because the boost patch has improved them so much that everyone's flying them.
Dev blog on this plz.
|
| |
|